game thought

a record of thoughts on games and game design

Browsing the 2009 June archive

Our burgeoning civilization started slowly, only laying claim to three regions. Thanks to our heros, we were able to concentrate most of our forces in one region. We were prepared to defend ourselves from any large scale attack. Suddenly, a great web descended on us, immobilizing our troops. We were ready for battle, but could expand our glorious civilization into further territories! Instead, we could only watch as the Giant Spiders spread their influence throughout the surrounding regions.

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Sorry, no narrative intro for this one, yet…

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Sure, the initial confrontation had shaken us. After all, they did out number us. We were not, however, prepared for the terrifying site of our fallen brethren reanimated, bloodthirsty, and turned against us. Who were these warriors, and what dark magic did they command?

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It was quiet that night. Our scouts from the front lines reported no signs of activity from the enemy. After a day of traveling, we welcomed the cool wind that accompanied our warm dinners. It felt good to relax and actually enjoy each others’ company. What didn’t feel good was the Troll’s club coming down on my head. The last thing I remember thinking was, “How did they get past our front line?”

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Has it really been four months?

Even though my recently busy schedule has prevented me from blogging, it has not prevented my mind from wandering into the realms of game design.

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