After completing my first game deconstruction, I realized one thing:
That was way too exhausting.
View full articleI believe the popularity of Catan lies in the fact that it is extremely approachable while forcing players to make strategic decisions.
View full articleOne aspect I noticed in a game that I played today is that the final outcome very much leans on who can be the most efficient in their play. Another way to look at it is, who can execute their plan flawlessly. I made a big mistake at the end of the game that might have cost me the win.
View full articleI believe that a lot can be learned from analyzing the design of existing games. Therefore, I am going to start posting a series of design “deconstructions” where I rip the game apart to inspect the individual pieces of the game.
View full articleThis is a bit off-topic, but I wanted to record my thoughts on how to make overtime in the NFL better.
View full articleI’ve been thinking of this as a mechanic of the game of football, and am curious how such a mechanic could be implemented with a board game.
View full articleI am starting this blog to record my never-ending, incoherent, and marginally useful thoughts on games and game design.
View full article