Browsing the topic deconstruction
February 18, 2009
After completing my first game deconstruction, I realized one thing:
That was way too exhausting.
View full articleFebruary 16, 2009
I believe the popularity of Catan lies in the fact that it is extremely approachable while forcing players to make strategic decisions.
View full articleJanuary 26, 2009
I believe that a lot can be learned from analyzing the design of existing games. Therefore, I am going to start posting a series of design “deconstructions” where I rip the game apart to inspect the individual pieces of the game.
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